

These are the levels you will really start taking off. Stay close to your tower and wait until levels 7, 8, or 9 to start pushing into the jungle for mid camps and red when you aren't working with your own jungler. Aphrodite's camp clear is soso, you will need to focus all your efforts on the wave in the early as most mids will out clear you and enemy jungles may hover you looking for an easy gank. Your job in the early game is quite simple in theory. This way you get the most bang for your buck, healing and clearing at the same time instead of healing straight after a gank and sitting awkwardly without your clear and draining extra mana. Conserve mana as much as possible, and hold Love Birds for wave clear unless you or an ally are in dire need of a heal. If you think you need it at level 3 or even 2, take it, but it's costly so use it sparingly until you get Book of Thoth online. Level Kiss when you see fit as in can be great self peel or used to interrupt channeled clear abilities from Raijin or Isis.

Aphrodite doesn't have great early game damage but she can last, so play back and farm while looking for openings provided by your jungle. Throw Love Birds right over the wall when helping clear speed and rush to lane. Focus most of your early efforts on maintaining your own lane. Remember, you play for the late game, if allies are getting pressured out early, there is little you can do to help them.

Since Aphrodite prefers to avoid early fights this gives her a great opportunity to focus on stacks and farm. If you are conservative with your abilities you should be able to comfortably pick up Book on your first back and forgo both health and mana potions from here, giving you extra money to ward or simply get a leg up on your competition. Aphrodite makes for a great Book of Thoth rush thanks to her great sustain that lets her forgo health potions. Book of Thoth and the Early Game - Give Aphrodite great power and mana to clear her wave.
